Welcome to the web-version of GunFrame for Injustice 2.

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HealthStrengthAbilityDefense
1200165016501350

Move Startup Active Recovery Block Adv Hit Adv Cancel Move Type Damage Block Damage Wakeup Invincibility Exploitable Gap Notes Input
1 6 3 12 2 10 17 High 2.00 0.150 1
B1 16 3 21 -8 14 23 Low 3.00 0.230 B1
F1 16 4 25 -12 9 27 High 5.00 0.380 F1
D1 7 2 16 -5 10 16 Mid 2.00 0.080 D1
2 11 2 23 -8 8 20 Mid 5.00 0.380 2
2U N/A N/A N/A N/A N/A N/A N/A N/A N/A 2U
B2 22 3 23 -9 29 N/A Low 3.00 0.230 B2
F2 28 3 24 3 26 63 Overhead 10.00 0.150 F2
D2 8 5 22 -10 60 17 Mid 5.00 0.380 D2
3 11 3 22 -3 16 18 Mid 3.00 0.230 3
B3 26 5 28 4 59 N/A Mid 11.00 1.370 Used to trigger Arena Transitions. B3
F3 35 4 22 b 64 N/A Overhead 11.00 1.370 F3
D3 10 3 21 -2 30 N/A Low 7.00 0.530 D3
j1 7 13 28 -14 4 46 Mid 5.00 0.380 j1
j2 9 14 28 -10 14 49 Mid 7.00 0.530 j2
j3 11 6 28 -5 41 38 Mid 11.00 0.820 j3
Forward Throw 10 2 34 N/A 14 N/A Throw 12.00 N/A F1+3
Back Throw 10 2 34 N/A 5 N/A Throw 12.00 N/A 1+3
11 4 3 18 -4 18 14 Mid 3.00 0.230 11
112 11 3 21 -2 17 24 Mid 5.00 0.380 Backdash 112
1121+3 15 2 40 N/A 25 N/A Throw 7.75 N/A 1121+3
113 12 3 17 -3 35 N/A Low 5.00 0.380 Backdash 113
F13 28 3 25 -11 9 38 Overhead 3.00 0.230 9F Normal / 10F Special F13
F133 28 4 25 -12 44 N/A Overhead 5.00 0.380 9F Normal / 10F Special F133
B12 11 3 22 -4 29 N/A Low 7.00 0.530 B12
21 7 13 36 -16 1 30 Low 4.85 0.380 21
2U3 19 4 22 -9 57 N/A Mid 3.00 0.150 6F Normal / 7F Special 2U3
23 19 3 26 -12 7 30 Overhead 2.00 0.150 4F Parry / 6F Normal or 7F Special Trade 23
233 14 2 29 -14 35 N/A Mid 5.00 0.380 233
33 16 5 19 3 13 25 Mid 5.00 0.380 33
High Parry 6 N/A 12 N/A 0 6 N/A 13.00 N/A DF1
High Parry MB 1 N/A 29 N/A 40 N/A N/A 3.00 N/A Must press MB at the beginning of DF1. DF1 MB
Low Parry 6 N/A 12 N/A -5 64 N/A 4.00 N/A DB1
Soaring Knee 11 6 31 -20 32 21 Mid 5.90 2.750 BF2
Soaring Knee MB 2 1 37 -22 -5 58 Mid 4.00 1.250 Must press MB at the beginning of BF2. Hold F or B to change your landing position. BF2 MB
Canary Drop 31 9 29 -11 7 63 Overhead 9.00 1.370 DB2
Canary Drop MB 1 N/A 23 N/A 58 N/A N/A 6.00 N/A Must press MB in the middle of DB2. DB2 MB
Close Canary Drop 31 9 29 -11 7 53 Overhead 9.00 1.370 DB2B
Close Canary Drop MB 1 N/A 23 N/A 58 N/A N/A 6.00 N/A Must press MB in the middle of DB2B. DB2B MB
Air Canary Drop 25 9 29 -11 7 57 Overhead 9.00 1.370 Air DB2
Air Canary Drop MB 1 N/A 23 N/A 58 N/A N/A 6.00 N/A Must press MB in the middle of Air DB2. Air DB2 MB
Air Close Canary Drop 25 9 29 -11 7 46 Overhead 9.00 1.370 Air DB2B
Air Close Canary Drop MB 1 N/A 23 N/A 58 N/A N/A 6.00 N/A Must press MB in the middle of Air DB2. Air DB2B MB
Front Handspring 1 N/A 32 N/A N/A 10 N/A N/A N/A Semi DF3
Front Handspring> Flying Scissor Kick 31 11 46 -15 5 N/A Mid 8.80 3.130 DF3> Hold 3
Front Handspring> Crazy Legs 27 13 27 -8 25 N/A Low 7.85 3.000 DF3> D3
Front Handspring> Thrust Kick 10 11 27 -6 41 N/A High 10.00 2.250 DF3> U3
Front Handspring MB 32 4 12 1 58 N/A Overhead 6.00 1.750 Must press MB at the beginning of DF3. DF3 MB
Back Handspring 1 N/A 39 N/A N/A 10 N/A N/A N/A Semi DB3
Back Handspring> Flying Scissor Kick 34 11 46 -15 5 N/A Mid 8.80 3.130 DB3> Hold 3
Back Handspring> Crazy Legs 23 13 27 -8 25 N/A Low 7.85 3.000 DB3> D3
Back Handspring> Thrust Kick 15 11 27 -6 41 N/A High 10.00 2.250 DB3> U3
Back Handspring MB 36 4 12 1 58 N/A Overhead 6.00 1.750 Must press MB at the beginning of DB3. DB3 MB
Sonic Scream 14 4 51 -13 16 N/A Overhead 34.75 4.370 Sonic Scream can be performed while in the Air. SS+MB
Canary Cry 19 4 10 3 26 5 High 5.00 1.620 4 has 3 levels. Each level makes the attack more powerful. Holding 4 will charge Black Canary's scream meter faster. 4
Canary Cry Level 2 19 10 17 -5 64 5 Mid 6.00 1.750 4 (Lvl2)
Canary Cry Level 3 15 21 15 -9 101 5 Mid 10.00 2.250 4 (Lvl3)
Canary Cry> Charge N/A N/A N/A N/A N/A N/A N/A N/A N/A 4> Hold 4
Canary Cry> Charge> Cancel 1 N/A 10 N/A N/A N/A N/A N/A N/A Canceling out of 4 will use 1 level of the Sound Waves. 4> Hold 4> DD