Welcome to the web-version of GunFrame for Injustice 2.

GunFrame is available on Android and iOS.

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Your support will go directly into buying DLC Characters and adding additional games to the GunFrame project. Thank you.

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HealthStrengthAbilityDefense
1100160017001450

Move Startup Active Recovery Block Adv Hit Adv Cancel Move Type Damage Block Damage Wakeup Invincibility Exploitable Gap Notes Input
1 8 2 18 -3 5 16 High 3.00 0.230 1
B1 9 2 19 -9 18 17 Mid 3.00 0.230 B1
D1 7 4 15 -4 11 18 Low 1.00 0.080 D1
2 10 2 19 -4 18 20 Mid 3.00 0.230 2
B2 10 2 13 -3 22 18 Mid 3.00 0.230 B2
F2 12 17 23 -9 15 41 Mid 4.90 0.380 F2
D2 7 6 28 -17 57 37 Mid 5.00 0.380 D2
3 13 2 21 -1 11 24 Mid 9.00 0.680 3
B3 30 5 22 5 67 N/A Mid 11.00 1.370 Used to trigger Arena Transitions. B3
F3 45 4 32 -4 67 N/A Overhead 11.00 1.370 F3
F3> B/F 45 4 32 -4 67 N/A Overhead 11.00 1.370 F3> B/F
D3 8 5 23 -6 26 N/A Low 7.00 0.530 D3
j1 5 15 27 -13 5 45 Mid 5.00 0.380 j1
j2 7 11 27 -9 15 43 Mid 7.00 0.530 j2
j3 9 5 27 -4 42 39 Mid 11.00 0.820 j3
Back Throw 10 2 34 N/A 4 N/A Throw 11.00 N/A 1+3
Forward Throw 10 2 34 N/A 4 N/A Throw 11.00 N/A F1+3
11 8 3 20 -6 14 17 Mid 2.00 0.150 11
112 12 3 26 3 32 24 Mid 7.00 0.530 Backdash 112
11U3 10 6 48 -17 56 N/A Mid 9.00 0.380 11U3
B12 9 2 26 -11 11 21 Low 2.00 0.150 B12
B123 8 6 25 -4 40 N/A Mid 7.00 0.530 B123
21 8 3 18 -4 18 15 Mid 2.00 0.150 21
212 16 3 24 -1 0 N/A Mid 2.00 0.150 4F Parry 212
212121 1 N/A 133 N/A 18 N/A N/A 6.00 N/A 212121
B21+3 11 5 52 -35 28 62 Overhead 7.00 0.150 B21+3
B21+3 MB 1 N/A 24 N/A 52 N/A N/A 3.00 N/A Must press MB at the end of B21+3. B21+3 MB
F23 15 5 33 -10 31 25 Mid 2.00 0.150 F23
F231 14 2 41 -6 27 40 Overhead 5.00 0.380 4F Parry F231
Rising Sun Strike 10 12 44 -29 32 49 Mid 8.00 2.000 Semi DB1
Rising Sun Strike MB 1 N/A 50 N/A N/A 41 N/A N/A N/A Must press MB in the middle of DB1. DB1 MB
Air Super Hover 1 N/A 56 N/A N/A 47 N/A N/A N/A Air DB1
Air Super Hover> Extend N/A N/A N/A N/A N/A N/A N/A N/A N/A Air DB1> Hold 1
Frost Breath 16 10 22 -20 -1 15 Mid 1.00 0.060 DF2
Frost Breath> Extend 8 36 22 -18 9 15 Mid 1.00 0.060 DF2> Hold 2
Frost Breath MB 2 51 N/A -5 115 N/A Mid 2.00 1.250 Must press MB at any time during DF2. DF2 MB
Space Port 31 9 32 -24 29 23 High 5.00 1.620 BD2
Space Port MB 14 5 26 -25 67 N/A Overhead 8.00 2.000 Must press MB at the beginning of DB2. BD2 MB
Air Space Port 31 9 32 -24 29 23 High 5.00 1.620 Air DB2
Air Space Port MB 14 5 26 -25 67 N/A Overhead 8.00 2.000 Must press MB at the beginning of Air DB2. Air DB2 MB
Kryptonian Force 20 12 4 -4 38 11 Mid 8.00 2.000 BF3
Kryptonian Force MB 17 N/A N/A -28 213 N/A Mid 2.00 1.250 Must press MB at the beginning of BF3. BF3 MB
Air Power Slam 9 2 10 N/A 14 47 Unblockable 6.75 N/A Air D1+3
Air Power Slam MB 1 N/A 36 N/A 24 N/A N/A 5.00 N/A Must press MB at the end of Air D1+3. Air D1+3 MB
Air Dash Towards 1 N/A 44 N/A N/A N/A N/A N/A N/A Air FF
Air Dash Away 1 N/A 48 N/A N/A N/A N/A N/A N/A Air BB
Asteroid Shower 5 5 38 -18 4 N/A Mid 36.00 4.370 SS+MB
Straight Blast 15 51 N/A 4 47 N/A High 5.00 1.620 Supergirl can perform eye laser attacks while on the ground. 4
Ground Blast 22 10 9 -2 51 N/A Mid 5.00 1.620 D4
Close Ground Blast 22 4 15 -2 51 N/A Mid 5.00 1.620 D+B4
Up Blast 22 51 N/A 8 51 N/A High 5.00 1.620 B4
Walking Heat Vision 14 91 22 -1 40 N/A Mid 19.25 8.750 Must have full Character Power. 4+MB
Air Straight Blast 9 51 N/A -21 22 N/A High 5.00 1.620 Supergirl can perform eye laser attacks while airborne Air 4
Air Ground Blast 9 11 37 -21 22 N/A Mid 5.00 1.620 Air D4
Air Close Ground Blast 9 7 41 -21 22 N/A Mid 5.00 1.620 Air B4
Air Straight Laser 8 20 38 -37 20 N/A Mid 7.00 1.880 Air U4
Air Straight Laser> Extend N/A N/A N/A N/A N/A N/A N/A N/A N/A Air U4> Hold 4