Welcome to the web-version of GunFrame for Injustice 2.

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HealthStrengthAbilityDefense
1150160016501450

Move Startup Active Recovery Block Adv Hit Adv Cancel Move Type Damage Block Damage Wakeup Invincibility Exploitable Gap Notes Input
1 7 3 13 1 23 15 High 2.00 0.150 1
B1 15 4 30 -7 1 29 Mid 3.00 0.230 B1
D1 6 2 16 -3 12 15 Mid 2.00 0.150 D1
2 13 2 37 -7 10 24 Mid 3.00 0.230 2
B2 15 3 34 -10 -3 24 Mid 3.00 0.230 B2
F2 18 3 28 -4 5 27 Overhead 5.00 0.380 F2
D2 8 5 27 -15 60 18 Mid 5.00 0.380 D2
3 12 3 15 -1 13 24 Mid 7.00 0.530 3
B3 29 3 30 4 74 N/A Mid 11.00 1.370 Used to trigger Arena Transitions. B3
F3 30 3 16 3 69 N/A Overhead 11.00 1.370 F3
D3 11 2 26 -6 16 N/A Low 7.00 0.530 D3
j1 8 3 25 -11 7 34 Mid 5.00 0.380 j1
j2 7 4 25 -7 17 34 Mid 7.00 0.530 j2
j3 8 4 25 -2 44 35 Mid 11.00 0.820 j3
Back Throw 10 2 34 N/A 4 N/A Throw 11.00 N/A 1+3
Forward Throw 10 2 34 N/A 4 N/A Throw 11.00 N/A F1+3
12 16 3 16 -2 14 26 Mid 3.00 0.230 4F Parry 12
123 20 3 33 1 11 N/A Mid 5.00 0.380 4F Parry 123
12D3 15 3 24 -5 28 N/A Low 7.00 0.530 Backdash 12D3
B12 13 16 33 -10 14 40 Mid 5.85 0.450 B12
B12U3 20 2 30 -5 30 N/A Mid 5.00 0.380 Backdash B12U3
B12D3 24 2 42 -17 11 N/A Low 7.00 0.530 Backdash B12D3
D1D2 11 3 24 -5 27 23 Mid 2.00 0.150 Backdash D1D2
21 25 3 34 -10 14 35 Mid 7.00 0.530 6F Normal / 7F Special 21
212 13 2 38 -3 11 26 Mid 5.00 0.380 212
B21 21 3 29 -5 9 31 Mid 3.00 0.230 B21
B213 33 3 29 0 15 N/A Overhead 7.00 0.530 8F Normal / 9F Special B213
F21 16 2 29 -4 4 26 Mid 3.00 0.230 F21
F21B2 18 2 36 -11 58 N/A Mid 5.00 0.380 F21B2
F2D3 20 2 21 -6 16 26 Low 2.00 0.150 F2D3
F2D3U2 17 17 27 -7 34 48 Mid 7.75 0.600 Backdash F2D3U2
Smart Birdarang 50 19 N/A 26 58 43 Mid 6.00 1.750 DB1
Smart Birdarang MB 14 17 N/A 40 84 N/A Low 8.42 4.120 Must press MB in the beginning of DB1. DB1 MB
Sword Dance 9 5 52 -30 39 46 Mid 8.00 2.000 DB2
Sword Dance MB 11 4 21 -3 58 N/A Mid 4.00 1.500 Must press MB at the end of DB2. DB2 MB
Air Blade Spin 38 3 31 -7 22 37 Overhead 10.00 2.250 Air DB2
Air Blade Spin MB 2 3 24 0 60 N/A Overhead 8.00 2.000 Must press MB in the middle of Air DB2. Air DB2 MB
Air Close Blade Spin 38 3 31 -7 22 37 Overhead 10.00 2.250 Air DB2B
Air Close Blade Spin MB 2 3 24 0 60 N/A Overhead 8.00 2.000 Must press MB in the middle of Air DB2B. Air DB2B MB
Air Far Blade Spin 38 3 31 -7 22 37 Overhead 10.00 2.250 Air DB2F
Air Far Blade Spin MB 2 3 24 0 60 N/A Overhead 8.00 2.000 Must press MB in the middle of Air DB2F. Air DB2F MB
Assassin Strike 8 71 24 -12 2 31 Mid 10.00 1.250 Full BF3
Assassin Strike MB 21 4 36 -15 16 N/A Mid 6.00 1.370 Must press MB in the middle of BF3. BF MB
Assassin Strike> Cancel 11 N/A 24 N/A N/A N/A N/A N/A N/A BF> D
Swoop 30 4 29 -30 15 64 Overhead 9.80 3.250 DB3
Swoop MB 8 18 13 -5 28 N/A Mid 5.00 1.500 Must press MB at the end of DB3. DB3 MB
Close Swoop 30 4 29 -30 15 39 Overhead 9.80 3.250 DB3B
Close Swoop MB 16 15 18 -6 26 N/A Mid 5.00 1.500 Must press MB at the end of DB3B. DB3B MB
Far Swoop 30 4 29 -30 15 39 Overhead 9.80 3.250 DB3F
Far Swoop MB 16 15 18 -6 26 N/A Mid 5.00 1.500 Must press MB at the end of DB3F. DB3F MB
Holding Back 13 5 47 -15 12 N/A Mid 41.00 5.750 SS+MB
Smoke Pellet 1 N/A 28 N/A N/A N/A N/A N/A N/A Robin throws a Birdarang that he can teleport to. 4
Close Smoke Pellet 16 N/A 13 N/A N/A N/A N/A N/A N/A Robin throws a Birdarang that he can teleport to. B4
Far Smoke Pellet 16 N/A 13 N/A N/A N/A N/A N/A N/A Robin throws a Birdarang that he can teleport to. F4
(C/F) Smoke Pellet> Teleport 1 N/A 30 N/A N/A N/A N/A N/A N/A (B/F) 4> 4
Explosive Birdarang 1 N/A 28 N/A N/A N/A N/A N/A N/A Robin throws an explosive Birdarang that he can detonate at any time. DB4
Close Explosive Birdarang 16 N/A 13 N/A N/A N/A N/A N/A N/A Robin throws an explosive Birdarang that he can detonate at any time. DB4B
Far Explosive Birdarang 16 N/A 13 N/A N/A N/A N/A N/A N/A Robin throws an explosive Birdarang that he can detonate at any time. DB4F
(C/F) Explosive Birdarang> Detonate 11 7 16 -6 59 N/A Low 8.00 2.000 (B/F) DB4> 4
Remote Birdarang 1 N/A 28 N/A N/A N/A N/A N/A N/A Robin throws a remote controlled Birdarang that he can recall at any time. DF4
Close Remote Birdarang 16 N/A 13 N/A N/A N/A N/A N/A N/A Robin throws a remote controlled Birdarang that he can recall at any time. DF4B
Far Remote Birdarang 16 N/A 13 N/A N/A N/A N/A N/A N/A Robin throws a remote controlled Birdarang that he can recall at any time. DF4F
(C/F) Remote Birdarang> Recall 7 N/A N/A 0 63 N/A Mid 7.00 1.880 (B/F) DF4> 4