Welcome to the web-version of GunFrame for Injustice 2.

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HealthStrengthAbilityDefense
1250160016501350

Move Startup Active Recovery Block Adv Hit Adv Cancel Move Type Damage Block Damage Wakeup Invincibility Exploitable Gap Notes Input
1 8 2 14 -2 10 15 High 2.00 0.150 1
B1 9 3 27 -3 3 18 Low 2.00 0.150 B1
D1 6 2 17 -2 15 19 Mid 2.00 0.150 D1
2 11 3 17 -3 19 19 Mid 3.00 0.230 2
B2 25 2 37 -2 9 N/A Overhead 11.00 0.820 B2
F2 13 2 21 -2 10 20 Mid 2.00 0.150 F2
D2 12 4 27 -17 62 19 Mid 5.00 0.380 D2
3 16 1 28 -2 12 25 Mid 7.00 0.530 3
B3 32 5 26 6 56 N/A Mid 11.00 1.370 Used to trigger Arena Transitions. B3
F3 31 5 24 8 62 N/A Overhead 11.00 1.370 F3
D3 14 3 30 -11 22 N/A Low 7.00 0.530 D3
j1 5 12 24 -10 8 N/A Mid 5.00 0.380 j1
j2 8 6 24 -6 18 N/A Mid 7.00 0.530 j2
j3 9 5 24 -1 45 N/A Mid 11.00 0.820 j3
Forward Throw 10 2 34 N/A 4 151 Throw 11.00 N/A F1+3
Back Throw 10 2 34 N/A 4 100 Throw 11.00 N/A 1+3
11 16 4 22 -4 13 24 Mid 2.00 0.150 Backdash 11
112 19 2 29 5 23 N/A Overhead 9.00 0.680 Backdash 112
113 16 3 35 -1 45 33 Overhead 5.00 0.380 113
B13 25 3 39 -5 28 N/A Overhead 9.00 0.680 4F Parry B13
21 14 13 23 2 14 38 Mid 3.90 0.300 Backdash 21
212 16 2 36 -1 20 26 Mid 7.00 0.530 212
213 19 3 24 0 40 N/A Overhead 7.00 0.530 213
F21 15 1 29 -3 25 N/A Overhead 9.00 0.680 F21
F23 19 2 24 -9 13 25 Mid 2.00 0.150 F23
F232 15 2 29 -4 0 26 Mid 5.00 0.380 Backdash F232
32 9 19 21 -6 16 40 Mid 4.85 0.380 32
323 18 49 30 -7 20 27 Mid 7.42 0.600 4F Parry (last hit) 323
33 20 4 26 -3 18 35 Mid 9.00 0.680 33
BANG! 17 N/A N/A -5 0 16 High 7.00 1.880 DF1
BANG!> Delay N/A N/A N/A N/A N/A N/A N/A N/A N/A DF1> Hold 1
BANG!> Delay> Cancel N/A N/A N/A N/A N/A N/A N/A N/A N/A DF1> BB/FF/DD
BANG! MB 2 N/A N/A -15 81 1 High 10.60 1.880 Must press MB at any time during DF1 DF1 MB
Flying Gas 41 36 3 -9 4 66 Mid 9.00 2.130 DB1
Flying Gas MB 13 4 17 6 62 N/A Mid 13.75 3.750 Must press MB at any time during DB1. DB1 MB
Joy Buzzer 4 N/A 10 N/A -1 39 N/A 10.00 N/A Semi DB2
Joy Buzzer MB 1 N/A 93 N/A 13 N/A N/A 8.00 N/A Must press MB in the middle of DB2. DB2 MB
Rolling Gas 29 N/A N/A -25 0 77 Low 7.00 1.880 BF2
Rolling Gas MB 18 4 13 5 81 N/A Mid 11.75 3.500 Must press MB at any time during BF2. BF2 MB
Chattering Teeth 88 4 N/A 77 150 N/A Low 7.00 1.880 DB3
Mid Chattering Teeth 93 4 N/A 82 155 N/A Low 7.00 1.880 DB3U
Far Chattering Teeth 88 4 N/A 77 150 N/A Low 7.00 1.880 DB3F
Crazed Run 20 6 48 -9 9 58 Overhead 8.28 1.370 BF3 is an unblockable attack at certain distances. BF3
Crazed Run MB N/A N/A N/A N/A N/A N/A N/A N/A N/A Must press MB at any time during BF3 before the Special Move connects. BF3 MB
Crazed Run MB after Hit 21 79 38 N/A 17 N/A Unblockable 9.37 N/A Must press MB during BF3 after Special Move connects. BF3 MB after Hit
Not So Funny Is It? 19 3 97 -16 60 N/A Mid 38.55 5.750 SS+MB
HA 1 N/A 41 N/A N/A N/A N/A N/A N/A Enhances Joker's mobility. Mobility increases with each HA! 4