Welcome to the web-version of GunFrame for Injustice 2.

GunFrame is available on Android and iOS.

If you'd like support the GunFrame project, please consider backing the Patreon.

Your support will go directly into buying DLC Characters and adding additional games to the GunFrame project. Thank you.

Found any typos or inaccuracies? Tag me in this Thread on TYM: click here.
Alternatively you can shoot me a mention on Twitter @GunFrame



HealthStrengthAbilityDefense
1250160016501350

Move Startup Active Recovery Block Adv Hit Adv Cancel Move Type Damage Block Damage Wakeup Invincibility Exploitable Gap Notes Input
1 6 2 10 0 13 13 High 2.00 0.150 1
B1 14 2 19 -4 18 22 Low 3.00 0.230 B1
F1 7 2 17 -5 18 16 Mid 3.00 0.230 F1
D1 7 2 19 -4 7 18 Low 2.00 0.150 D1
2 9 2 15 0 22 16 High 3.00 0.230 2
B2 9 2 17 -2 20 16 Mid 3.00 0.230 B2
F2 16 3 18 -4 12 23 Overhead 3.00 0.230 F2
D2 9 4 24 -11 59 17 Mid 5.00 0.380 D2
3 11 2 21 -6 12 20 Mid 3.00 0.230 3
B3 30 4 38 -5 53 N/A Mid 11.00 1.370 Used to trigger Arena Transitions. B3
F3 29 3 28 6 64 N/A Overhead 11.00 1.370 F3
D3 11 3 24 -5 27 N/A Low 7.00 0.530 D3
j1 5 13 26 -12 6 42 Mid 5.00 0.380 j1
j2 8 7 26 -8 16 38 Mid 7.00 0.530 j2
j3 9 5 26 -3 43 33 Mid 11.00 0.820 j3
Back Throw 10 2 34 N/A 9 N/A Throw 11.00 N/A 1+3
Forward Throw 10 2 34 N/A 5 N/A Throw 11.00 N/A F1+3
12 11 1 20 -9 14 21 Mid 3.00 0.230 12
123 16 2 28 -10 1 22 Low 2.00 0.150 6F Normal / 7F Special 123
123> Hold 3 25 2 27 -10 12 N/A Low 2.00 0.150 The longer 3 is held lhe more shots that will be fired 123> Hold 3
B12 14 3 20 -6 8 24 Overhead 3.00 0.230 4F Parry B12
B12U3 11 2 26 -16 59 33 Mid 5.00 0.380 Backdash B12U3
B12D3 20 7 27 -9 23 N/A Low 5.00 0.380 8F Normal / 9F Special B12D3
F12 11 3 29 -15 7 24 Mid 3.00 0.230 Backdash F12
F123 13 N/A N/A 0 15 N/A High 8.56 0.680 F123
21 12 2 22 -7 15 19 Low 3.00 0.230 21
213 12 2 33 -8 42 N/A Mid 5.00 0.380 213
B23 10 15 22 -7 14 33 Mid 4.90 0.380 B23
B233 14 1 30 -9 36 N/A Mid 3.00 0.230 B233
F23 12 2 25 -15 31 22 Mid 5.00 0.380 F23
33 15 2 18 -3 15 24 Mid 3.00 0.230 4F Parry 33
Wrist Cannon 11 N/A N/A -9 21 24 High 6.00 1.750 BF1
Wrist Cannon MB 9 N/A N/A -10 18 N/A High 5.85 2.750 Must press MB at any time during BF1. BF1 MB
Wrist Cannon> Advance 8 N/A N/A -1 27 N/A High 5.85 2.750 BF1> Hold F
Wrist Cannon> Retreat 8 N/A N/A -16 12 N/A High 5.85 2.750 BF1> Hold B
Air Wrist Cannon 12 N/A N/A -22 8 23 High 6.00 1.750 Air BF1
Air Wrist Cannon MB 10 N/A N/A -23 5 N/A High 3.80 1.420 Must press MB at any time during Air BF1. Air BF1 MB
Trick Shot 10 N/A N/A -20 7 20 Mid 13.55 1.620 DF2
Trick Shot MB 5 N/A N/A -15 9 N/A Mid 5.70 3.750 Must press MB at the beginning of DF2. DF2 MB
Close Trick Shot 14 59 N/A -18 7 N/A Mid 5.00 1.620 DF2B
Close Trick Shot MB 5 N/A N/A -15 9 N/A Mid 5.70 3.750 Must press MB at the beginning of DF2B. DF2B MB
Far Trick Shot 14 59 N/A -18 7 N/A Mid 5.00 1.620 DF2D
Far Trick Shot MB 5 N/A N/A -15 9 N/A Mid 5.70 3.750 Must press MB at the beginning of DF2D. DF2D MB
Bullet Barrage 24 N/A N/A -13 6 12 High 7.42 5.000 DB2
Bullet Barrage MB 12 N/A N/A -3 16 N/A High 13.46 10.000 Must press MB at the beginning of DB2. DB2 MB
Assassin Kick 11 10 37 -20 49 28 Mid 7.00 1.880 Full BF3
Assassin Kick MB 20 4 16 -3 26 N/A Overhead 4.50 1.460 Must press MB at any time during BF3. BF3 MB
Deadly Assault 27 N/A N/A -16 -12 35 Low 8.00 2.000 DB3
Deadly Assault MB 17 N/A N/A -5 3 N/A Low 6.03 4.370 Must press MB in the middle of DB3. DB3 MB
Never Miss 27 2 78 -12 1 N/A Overhead 40.00 4.370 SS+MB
Incendiary Ammo 1 N/A 29 N/A N/A N/A N/A N/A N/A Incendiary Ammo adds damage over time. Does not affect DB3 & BF3. 4
Explosive Ammo 1 N/A 29 N/A N/A N/A N/A N/A N/A Explosive Ammo does additional damage and causes a knockdown. Does not affect DB3 & BF3. B4
Poison Ammo 1 N/A 29 N/A N/A N/A N/A N/A N/A Poison Ammo will drain the opponent's super meter. Does not affect DB3 & BF3. F4