Welcome to the web-version of GunFrame for Guilty Gear Xrd REV2.

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Defense Modifier GUTS Stun Resistance Jump Startup Backdash Backdash Invincibility Facedown Wakeup Faceup Wakeup Weightclass
1.3 4 50 3 F 21 F 1-9 F 24 F 30 F Medium

Name Startup Active Recovery Fr. Adv IB ATKLvl Guard Tension RISC PRate Invul DMG Notes
5P 3 1 8 1 -1 0 Mid 144 -8 / +3 - - 6
5K 5 5 8 -3 -5 0 Mid 144 -8 / +3 85 - 12
c.S 4 2 10 2 -1 2 Mid 264 -7 / +10 - - 28
f.S 7 2 18 -6 -9 2 Mid 264 -7 / +10 - - 26
5HS 10 7 16 -4 -8 4 Mid 384 -6 / +20 95 - 30
2P 4 2 7 1 -1 0 Mid 144 -8 / +3 80 - 6
2K 5 4 7 -1 -3 0 Low 144 -8 / +3 70 - 8
2S 7 4 11 -1 -4 2 Mid 264 -7 / +10 - - 28 Stagger on CH: 39f duration - Frame Adv.: +9 to +29
2HS 7 9 18 -8 -12 4 Mid 384 -6 / +20 90 - 34
JP 5 4 4 - - 0 High / Air 144 -8 / +3 - - 8
JK 5 6,2 8 - - 0 High / Air 144 -8 / +3 - - 16x2
JS 9 10 18 - - 2 High / Air 264 -7 / +10 - - 28
JHS 8 6,6 29 - - 2 High / Air 264 -7 / +10 - - 26x2
JD 6 8 18 / 5 Landing Recovery - - 2 High / Air 264 -7 / +10 - - 36
6P 9 3 25 -14 -17 2 Mid 264 -7 / +10 - 1~3 Above Knees,4~11 Low Profile 22
6K 19 5 5+3 After Landing -1 -4 1 High / Air 264 -7 / +6 - 1~4 Throw,5~Airborne& Foot 20
6HS 17 6 15 -2 -6 4 Mid 384 -6 / +20 - - 60
J2K 8 Until Landing 0 - - 0 Mid / Air 144 -8 / +3 - - 16x3
2D 9 2 17 -7 -10 1 Low 264 -7 / +6 - 5~10 Foot 26
5D 27 4 9 1 -2 2 High 264 -20 / +10 80 - 22
Dead Angle Attack 11 8 14 -8 -11 2 Mid / Air -5000 / 264 -7 / +10 50 1~18 Full,19~24 Throw 25
Ground Throw 1 - - 40 38 0 Ground Throw 0,480 -6,0 / - Forced 65 - 0,60 Throw Range 63000; Stun: 30
Air Throw 1 - - - - 0,4 Air Throw 0,480 -6,0 / - Forced 65 - 0,60 Throw Range 192500; Stun: 30
Alpha Blade 17 15 32 -30 -34 3 Mid 150 / 360 -6 / +14 - 1~Airborne,5~16 Low Profile,17~22 Strike 36
Aeria Alpha Blade 14 14 18 After Landing / 18 Landing Recovery -19 -22 2 Mid / Air 75 / 360 -7 / +10 - - 32 Frame Advantage is on lowest height
Alpha Plus 9 12 18 -13 -17 3 Mid 150 / 600 -6 / +14 - - 38 Tumbles on CH
Beta Blade 5 4,18 16+10 After Landing -30 -33 2 Mid 200 / 600,240 -7 / +10 - 1~12 Strike,9~Airborne 30,26
Aerial Beta Blade 3 2,16 5 After Landing - - 4 Mid / Air 200 / 480,240 -6 / +20 - 1~4 Strike 28,18
Gamma Blade 19 9 Total 56 5 2 2 Mid / Air 200 / 120 -20 / +10 - - 32
Genrouzan 27 11 12 54 - 0,4 Ground Throw 300 / 0,720 -6,0 / - Forced 60 9 Strike,10~Airborne& Foot 0,90 Stun:45
Tsuyoshishiki Meisai - - Total 29 - - - - - - - - -
Tsuyoshishiki Ten'i (P) - - Total 21 - - - - 50 / - - - 7~15 Strike -
Tsuyoshishiki Ten'i (K) - - Total 30 - - - - 50 / - - - 10~12 Strike -
Tsuyoshishiki Ten'i (S) - - Total 20 - - - - 50 / - - - 10~12 Strike -
Tsuyoshishiki Ten'i (HS) - - Total 20 - - - - 50 / - - - 10~12 Strike -
Resshou 13 5 10 -1 -4 2 Mid 125 / 300 -7 / +10 - 18
Rokusai 8 1 25 -7 -11 4 Low 125 / 300 -6 / +20 - 22
Senshuu 25 6 10+12 After Landing -11 -15 3 High 125 / 480 -6 / +14 15~Airborne& Low Body 30
Shuriken (1) 23 - Until Landing+6 After Landing / 6 Landing Recovery - - 0 Mid / Air 50 / 120 -8 / +2 - 10
Shuriken (2) 8 - Total 16 / 3 Landing Recovery - 0 Mid / Air 50 / 120 -8 / +2 - 10
Shinkirou 16 12 16 -14 -17 2 Mid / Air 150 / 360 -7 / +10 16~Airborne 20
Wall Cling - - - - - - - - - - - - From frame 12~Followup moves possible
Vertical Movement - - - - - - - - - - - -
Horizontal Movement - - Until Landing - - - - - - - - - From frame 10~Double Jump or Air Dash or Air Backdash possible
Jump Down - - Total 6 - - - - - - - - -
Wall Followup Alpha Blade 17 Until Landing 23 - - 2 Mid / Air 75 / 360 -7 / +10 - - 32
Wall Followup Kunai 9 - Total 18 - - 0 Mid / Air 50 / 120 -8 / +3 - - 10
Wall Followup Genrouzan 17 Until Landing 18 After Landing - - 0,4 Ground Throw 300 / 0,720 -6,0 / - Forced 60 - 0,90 Throw Range 17500; Stun: 45
Wall Followup Genouzan 17 19 Until Landing+10 After Landing - - 0,4 Air Throw 300 / 0,720 -6,0 / - Forced 60 - 0,90 Throw Range 17500; Stun: 45
Zansei Rouga 21+0 Until Corner 26 After Landing -91 -95 4 Mid -5000 -6 / +20 - 1~5 Throw,6~21 Full,21~Airborne 24x5,150 Frame Advantage is on crouching block Sol
Ryuu Yanagi 1+2 - Total 21 - - 2 Mid / Air -5000 -7 / +10 - - 20x12
Banki Messai 7+0 3(6)3(8)3(3)x3, 3(6)6(3)6(3)60 - -14 -18 2x32,4x4 Midx32,Mid Airx4 -5000 -2x32,-6x4 / +5x36 - 3~10 Strike 6x32,38x4 Startup depends on distance / Whiff Total 49
Raisetsudan 9+13[5+9] 5 30 -18 -22 3 Mid / Air - -6 / +14 - 9~26 Full[5~18 Full] DESTROY [ ] Indicates during Hell Fire