Welcome to the web-version of GunFrame for Guilty Gear Xrd REV2.

GunFrame is available on Android and iOS.

If you'd like support the GunFrame project, please consider backing the Patreon.

Your support will go directly into buying DLC Characters and adding additional games to the GunFrame project. Thank you.

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Defense Modifier GUTS Stun Resistance Jump Startup Backdash Backdash Invincibility Facedown Wakeup Faceup Wakeup Weightclass
1 3 60 4 F 11 F 1-7 F 24 F 25 F Heavy

Name Startup Active Recovery Fr. Adv IB ATKLvl Guard Tension RISC PRate Invul DMG Notes
5P 5 4 6 2 -1 1 Mid 264 -7 / 6 - - 12 -
5K 6 5 12 -5 -8 1 Mid 264 -7 / 6 - - 16 -
c.S 6 3 8 3 0 2 Mid 264 -7 / 10 - - 26 -
f.S 8 3 23 -9 -13 3 Mid 384 -6 / 14 90 - 34 -
5HS 11 4 29 -14 -18 4 Mid 384 -6 / 20 - - 38 -
2P 5 3 6 1 -1 0 Mid 144 -8 / 3 90 - 10 -
2K 8 4 4 2 0 0 Low 144 -8 / 3 70 - 12 -
2S 10 6 18 -10 -13 2 Low 264 -7 / 10 75 - 30 -
2HS 15 3 14 + 6 After Landing -4 -8 4 Mid / Air 384 -6 / 20 - 7~ Foot, 9~ Lower Body 42 -
JP 7 5 9 - - 0 High / Air 144 -8 / 3 - - 12 -
JK 8 6 8 - - 1 High / Air 264 -7 / 6 - - 20 -
JS 10 2 17 - - 2 High / Air 264 -7 / 10 - - 32 -
JHS 13 5 21 - - 2 High / Air 264 -7 / 10 - - 40 -
JD 8 7 14 + 5 After Landing - - 2 High / Air 264 -7 / 10 - - 36 -
6P 11 6 13 -5 -8 2 Mid 264 -10 / 10 80 1~4 Upper Body, 5~16 Above Knee 25 Floats opponent on hit, Untechable time: 28F
6K 16 4 11 -1 -4 2 Mid 384 -20 / 14 80 7~13 Upper Body 30 Floats opponent on hit, Untechable time: 35F
6HS 18 2 33 -16 -20 4 Mid 384 -6 / 20 - 14~17 Upper Body 52 -
2D 10 2(3)3 22 -8 -12 3 Low 384 -6 / 14 - - 30,20 -
5D 26 8 6 0 -3 2 High 264 -20 / 10 80 - 22 -
Dead Angle Attack 14 - - -6 -9 2 Mid 264 -7 / 10 50 1~23 Full, 24~28 Throw 25 -
Ground Throw 1 1 - - - 0 Ground Throw 0,480 -6,8 / - Forced: 50 - 40 Untechable time: 42F, Throw range: 63000, Stun: 20
Air Throw 1 1 - - - 0,4 Air Throw 0,480 -6,0 / - Forced: 65 - 60 Throw Range: 192500, Stun: 30
Glitter is Gold 6 31 Total: 17 8 5 2 Mid / Air 75 / 120 -12 / 2 - - 10 Costs 1 Coin, Raises Mist Finer Level on hit (Max 3 Level)
Baccus Sigh 17 until Mist - Total: 56 - - - - 100 / - - - - - After Mist hits opponent Mist Finer becomes staggerd when blocking, lasts ?F or until opponent is hit by Mist Finer. Mist Finer stagger proration: 60
Stance Dash - - 14 - - - - - - - - - 1~ cancel into Treasure Hunt, 11~ cancel into Mist Finer
Stance Backstep - - 13 - - - - - - - - - 1~ cancel into Treasure Hunt, 11~ cancel into Mist Finer
Stance-> Cancel - - 4 - - - - - - - - - -
High Mist Finer Lv1 9+4 4 17 -4 -8 3 Mid 100 / 100 -12 / 14 Forced: 80 - 30 Blows away opponent on hit, Untechable Time: 38F, Startup shows Stance startup + Mist Finer startup
High Mist Finer Lv2 6+4 4 26 -11 -15 4 Mid 100 / 150 -10 / 20 85 - 40 Wall bounces on hit, Untechable Time: 60F, Startup shows Stance startup + Mist Finer startup
High Mist Finer Lv3 4+4 4 20 -5 -9 4 Mid 100 / 200 -6 / 20 - - 60 Blows away opponent on hit, Untechable Time: 38F, Startup shows Stance startup + Mist Finer startup
Mid Mist Finer Lv1 9+4 3 26 -12 -16 3 Mid / Air 100 / 100 -6 / 14 85 - 32 Blows away opponent on hit, Untechable Time: 26F, Startup shows Stance startup + Mist Finer startup
Mid Mist Finer Lv2 6+4 3 23 -7 -11 4 Mid / Air 100 / 150 -10 / 20 85 - 40 Ground Slides opponen on hit, Untechable Time: 80F, Startup shows Stance startup + Mist Finer startup
Mid Mist Finer Lv3 4+4 3 23 -7 -11 4 Mid / Air 100 / 200 -6 / 20 - - 60 Ground Slides and Wallsticks opponent on hit, Untechable Time: 90F, Startup shows Stance startup + Mist Finer startup
Low Mist Finer Lv1 9+11 2 29 -14 -18 3 Low 100 / 100 -6 / 14 85 - 29 Knocks down opponent on hit, Startup shows Stance startup + Mist Finer startup
Low Mist Finer Lv2 6+5 2 23 -6 -10 4 Low 100 / 150 -10 / 20 85 - 40 Floats and pulls in opponent + guaranteed knockdown on hit, Startup shows Stance startup + Mist Finer startup
Low Mist Finer Lv3 4+5 2 20 -3 -7 4 Low 100 / 150 -6 / 20 90 - 60 Floats and pulls in opponent + guaranteed knockdown on hit, Startup shows Stance startup + Mist Finer startup
Aerial High Mist Finer Lv1 8+5 4 26 + 14 After Landing - - 3 Mid / Air 100 / 100 -6 / 14 85 - 29 Blows away opponent on hit, Untechable Time: 40F, If Johnny lands during startup or recovery: additional 14F Landing recovery, Startup shows Stance startup + Mist Finer startup, Automatically attacks after 47F
Aerial High Mist Finer Lv2 6+5 4 17 + 14 After Landing - - 3 Mid / Air 100 / 150 -10 / 14 85 - 40 Wall bounces opponent on hit, Untechable Time: 70F, If Johnny lands during startup or recovery: additional ?F Landing recovery, Startup shows Stance startup + Mist Finer startup, Automatically attacks after 45F
Aerial High Mist Finer Lv3 4+5 4 16 + 14 After Landing - - 3 Mid / Air 100 / 200 -6 / 20 - - 55 Blows away opponent + guaranteed knockdown on hit, If Johnny lands during startup or recovery: additional ?F Landing recovery, Startup shows Stance startup + Mist Finer startup, Automatically attacks after 43F
Aerial Mid Mist Finer Lv1 8+6 3 33 + 14 After Landing - - 3 Mid / Air 100 / 100 -6 / 14 85 - 32 Blows away opponent on hit, Untechable Time: 33F, If Johnny lands during startup or recovery: additional 14F Landing recovery, Startup shows Stance startup + Mist Finer startup, Automatically attacks after 47F
Aerial Mid Mist Finer Lv2 6+6 3 17 + 14 After Landing - - 3 Mid / Air 100 / 150 -10 / 14 85 - 40 Ground Slides opponent on hit, Untechable Time: ?F, If Johnny lands during startup or recovery: additional ?F Landing recovery, Startup shows Stance startup + Mist Finer startup, Automatically attacks after 45F
Aerial Mid Mist Finer Lv3 4+6 3 16 + 14 After Landing - - 3 Mid / Air 100 / 200 -6 / 14 - - 55 Wall sticks opponent on hit, Untechable Time: 80F, If Johnny lands during startup or recovery: additional ?F Landing recovery, Startup shows Stance startup + Mist Finer startup, Automatically attacks after 43F
Aerial Low Mist Finer Lv1 8+10 3 36 + 14 After Landing - - 3 High / Air 100 / 100 -6 / 14 85 - 29 Floats opponent on hit, Untechable Time: 36F, If Johnny lands during startup or recovery: additional 14F Landing recovery, Startup shows Stance startup + Mist Finer startup, Automatically attacks after 47F
Aerial Low Mist Finer Lv2 6+10 3 20 + 14 After Landing - - 3 High / Air 100 / 150 -10 / 20 85 - 40 Launches opponent on hit, Untechable Time: 60F, If Johnny lands during startup or recovery: additional ?F Landing recovery, Startup shows Stance startup + Mist Finer startup, Automatically attacks after 45F
Aerial Low Mist Finer Lv3 4+10 3 20 + 14 After Landing - - 4 High / Air 100 / 150 -10 / 20 90 - 55 Launches opponent on hit, Untechable Time: 60F, If Johnny lands during startup or recovery: additional ?F Landing recovery, Startup shows Stance startup + Mist Finer startup, Automatically attacks after 43F
Zweihander Transport - - 30 + 7 After Landing - - - - - - - 4~6 Throw - Airborne after 7F, After 8F can cancel into Zweihander
Transport -> Zweihander 10 1(4)10 10 After Landing - - 4 Mid / Air - / 360,120 -6x2 / 20,2 - / 90 - Kick 35, Fire: 55 Startup listed for Kick, On air hit: Kick causes guaranteed knockdown, Fire Startup: 8F, Fire floats opponent on hit
Aerial Zweihander 15 1(4)10 5 After Landing - - 4 Mid / Air - - - - Kick 35, Fire: 40 Startup listed for Kick, On air hit: Kick causes guaranteed knockdown, Fire Startup: 20F, Fire floats opponent on hit
'That's My Name' 4+4 3 22 -6 -10 4 Mid -5000 / 0 -0,-6x3 / 20 - 1~10 Full, 11~17 Above Knee 0,20,65x2 [0,25,81x2] [] indicates Burst version
Treasure Hunt 2 8+3 [4+3] 66 -49 -53 4 Mid -5000 / 0 -6 / 20 - 9~12 Full [5~8 Full] 60 [70] [] indicates during Mist Finer Stance, floats opponent when cancelling a Mist Finer Dash into Treasure Hunt against airborne opponents, Gains 2 coins on hit or 3 if max charged
Joker Trick 9+25 [5+25] 4 30 -17 -21 3 Mid / Air - -6 / 14 - 9~37 Full [5~33 Full] DESTROY [] indicates during Hellfire
Ground Mist Cancel Lv0 - - Move Startup + I: 13, II: 10, III: 8 I: -4, II: -1, III: +1 I: -6, II: -3, III: -1 0 - - - - - - 2P,5P,2K; Roman Numbers indicate current Mist Finer Level
Ground Mist Cancel Lv1 - - Move Startup + I: 13, II: 10, III: 8 I: -2, II: +1, III: +3 I: -5, II: -2, III: 0 1 - - - - - - 5K; Roman Numbers indicate current Mist Finer Level
Ground Mist Cancel Lv2 - - Move Startup + I: 13, II: 10, III: 8 I: 0, II: +3, III: +5 I: -3, II: 0, III: +2 2 - - - - - - c.S,2S; Roman Numbers indicate current Mist Finer Level
Ground Mist Cancel Lv3 - - Move Startup + I: 13, II: 10, III: 8 I: +3, II: +6, III: +8 I: -1, II: +2, III: +4 3 - - - - - - f.S,2D; Roman Numbers indicate current Mist Finer Level
Ground Mist Cancel Lv4 - - Move Startup + I: 13, II: 10, III: 8 I: +5, II: +8, III: +10 I: +1, II: +4, III: +6 4 - - - - - - 5HS,6HS; Roman Numbers indicate current Mist Finer Level
Air Mist Cancel Lv0 - - Move Startup + I: 13, II: 10, III: 8 I: -3, II: -1, III: +1 I: -5, II: -3, III: -1 0 - - - - - - JP; Roman Numbers indicate current Mist Finer Level
Air Mist Cancel Lv1 - - Move Startup + I: 13, II: 10, III: 8 I: -1, II: +1, III: +5 I: -4, II: -2, III: +2 1 - - - - - - JK; Roman Numbers indicate current Mist Finer Level
Air Mist Cancel Lv2 - - Move Startup + I: 13, II: 10, III: 8 I: +1, II: +3, III: +5 I: -2, II: 0, III: +2 2 - - - - - - JS, JHS, JD; Roman Numbers indicate current Mist Finer Level
Air Mist Cancel Lv3 - - Move Startup + I: 13, II: 10, III: 8 I: +4, II: +6, III: +8 I: 0, II: +2, III: +4 3 - - - - - - -; Roman Numbers indicate current Mist Finer Level
Air Mist Cancel Lv4 - - Move Startup + I: 13, II: 10, III: 8 I: +6, II: +8, III: +10 I: +2, II: +4, III: +6 4 - - - - - - 2HS; Roman Numbers indicate current Mist Finer Level