Welcome to the web-version of GunFrame for Guilty Gear Xrd REV2.

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Defense Modifier GUTS Stun Resistance Jump Startup Backdash Backdash Invincibility Facedown Wakeup Faceup Wakeup Weightclass
0.94 0 60 3 F 23 F 1-11 F 30 F 24 F Heavy

Name Startup Active Recovery Fr. Adv IB ATKLvl Guard Tension RISC PRate Invul DMG Notes
5P 6 4 6 0 -2 0 Mid 144 -8 / +3 90 - 12
5K 8 3 15 -4 -7 2 Mid 264 -7 / +10 85 - 22
c.S 6 3 11 0 -3 2 Mid 264 -7 / +10 - - 28
f.S 9 2 19 -7 -10 2 Mid 264 -7 / +10 90 - 36
5HS 12 3(3)3 18 -4 -8 3 Mid 384x2 -6 / +14 - - 28x2 2nd hit pulls back on ground hit
2P 5 4 7 -1 -3 0 Mid 144 -8 / +3 90 - 12
2K 6 6 8 -2 -5 1 Low 264 -7 / +6 70 - 15
2S 12 3 11 0 -3 2 Low 264 -7 / +10 - - 30
1HS 15 14 25 -20 -24 4 Mid 384 -6 / +20 - - 45 Launches on Hit
2HS 15 14 29 -24 -28 4 Mid 384 -6 / +20 90 - 40
3HS 19 14 33 -28 -32 4 Mid 384 -6 / +20 90 - 35
JP 6 6 9 - - 0 High / Air 144 -8 / +3 - - 14
JK 9 6 21 - - 1 High / Air 264 -7 / +10 - - 18
JS 10 8 22 - - 2 High / Air 264 -7 / +10 - - 28
JHS 13 12 24 - - 2 High / Air 264x6 -7 / +10 - - 14x6
JD 11 8 24 6 2 4 High / Air 384 -6 / +20 90 - 50 Recovery becomes 12F on hit or block
6P 9 6 21 -13 -16 2 Mid 264 -7 / +10 - 1~4 Upper Body, 5~8 Above Knee 32
6HS 18 3(7)3 21 -5 -9 4 Mid 384 -6 / +10 - 24,18
2D 12 6 12 -4 -7 2 Low 264 -7 / +10 - - 28
5D 26 7 12 0 -4 4 High 384 -20 / +20 80 - 25
Dead Angle Attack 8 3 32 -21 -24 2 Mid / Air -5000 / 264 -7 / +10 50 1~10 Full,11~27 Foot 25
Ground Throw 1 - - 64 62 0 Ground Throw 0,60x10,0 -6,0 / - Forced 55 - 0,10x10,0 Throw Range 75250; Stun: 5x10
Air Throw 1 - - 24 - 0,4 Air Throw 0,480 -6,0 / - Forced 65 - 0,60 Throw Range 210000; Stun: 30
Special Movement 1(Crouch Walk) - - - - - - - 45 / - - - - - Tension gain only on down forward direction
Special Movement 2(Air Hover) - - Total 45 - - - - - - - - - 11~Air Movement possible
-> Air Movement - - Total 25 - - - - - - - - - 2~Attack moves possible
Dash - - Total 32 - - - - - - - 3~14 Guard Point - 15F recovery; recovers faster than opponent by 1F; startup is invulnerable
Task A 18 90,Refer to notes Total 49 -5 -8 2 Mid / Air 150 / 360 -7 / +2 - - 35x2
Aerial Task A 18 90,Refer to notes Total 49 -5 -8 2 Mid / Air 150 / 360 -7 / +2 - - 35x2
Deja Vu (Task A) 29 90,54 Total 30 - - 2 Mid / Air 50 / 240 -7 / +2 - - 35x2 Deja Vu starts at 6F
Deja Vu (Aerial Task A) 29 90,56 Total 30 - - 2 Mid / Air 50 / 240 -7 / +2 - - 35x2 Deja Vu starts at 6F
Task A Prime 37 - Total 70 9 6 2 Mid / Air 150 / 480 -7 / +2 80 - 35
Aerial Task A Prime 37 - Total 70 9 6 2 Mid / Air 150 / 480 -7 / +2 80 - 35
Deja Vu (Task A Prime) 48 - Total 30 9 6 2 Mid / Air 50 / 240 -7 / +2 80 - 35 Deja Vu starts at 6F
Deja Vu (Aerial Task A Prime) 48 - Total 30 9 6 2 Mid / Air 50 / 240 -7 / +2 80 - 35 Deja Vu starts at 6F
Task B 14 4x4 26 -13 -17 3 Mid / Air 250 / 360 -6 / +2 - - 14x4
Aerial Task B 12 6,6,4 8 After Landing -5 -9 3 Mid / Air 200 / 480 -6 / +2 - - 14x3
Deja Vu (Task B) 23 16 Total 30 28 24 3 Mid / Air 50 / 120 -6 / +2 - - 14x4 Deja Vu starts at 6F
Deja Vu (Aerial Task B) 23 16 Total 30 28 24 3 Mid / Air 50 / 120 -6 / +2 - - 26x4 Deja Vu starts at 6F
Task C 11 8(17)10,10 13 -2 -4 3x2,0 Mid / Air,High / Air,Mid / Air 200 / 480x2,120 -6x2,-8 / +2x2,+2 - 9~Airborne 30x2,10
Aerial Task C 21 Until Landing,10 11 0[+3] -2[0] 3,0[3,1] High / Air,Mid / Air 150 / 600,120 -6,-8[-6,-7] / +2,+2[+3,+3] -[-,Forced 65] - 30x2[30x2] [ ] Indicates high in air
Deja Vu (Task C) 30 8(17)10(6)10 Total 30 - - 3x2,0 Mid / Air 50 / 120 -6x2,-8 / +2x2,+2 - - 30x2,10 Deja Vu starts at 6F
Deja Vu (Aerial Task C) 28 Until Landing (6)10 Total 30 - - 3,0[3,1] Mid / Air 50 / 120 -6,-8[-6,-7] / +2,+2[+3,+3] - - 30,10[30x2] Deja Vu starts at 6F / [ ] Indicates high in air / () indicates gap
Icon Properties - 421 - - - - - - - - - -
Deja Vu - - Total 30 - - - - 50 / - - - - - Deja Vu starts at 6F
Sinusoidal Helios 6+8 2x6 Total 39 11 8 2 Mid / Air -5000 -7 / +10 - 1~15 Strike [Full] 28x6 [35x6] [ ] indicates Burst Overdrive
Hemi Jack 17+183 536 Total 73 - - 0 Unblockable -5000 -8 / - - - 0,15 Stun: 800
Theater Of Pain 9+12[5+9] 8 27 -18 -22 3 Mid / Air - -6 / +14 - 9~28 Full[5~21 Full] DESTROY [ ] Indicates during Hell Fire